From my own experience and seeing it mentioned/hinted at in the posts by others, there's a definite psychology to building with the NWN2 toolset. Builders are committing such a large amount of time, that I suppose this is inevitable. And many of those that built form the early days of the toolset (and some still) do so with a toolset that gives them little love in return through crashes and corruption. I've found I definitely go through periods when I'm so focussed on working o nthe toolset and the mod, it occupies a lot of my time and thoughts. Right now, and it seems to be a pattern after releasing somehting for it happened after Walk in the Woods too, I hit a slump, when I can't gee up the enthusiasm to hit the toolset and start working. I think currently it might also be due to work and toher real life issues - general stress/tiredness stifling creativity. I so need a holiday. Sorry, I seem to moan too much on this blog about it all, but at least it seems a comon issue!
So I'm on a little break. I fully intend to get an update to Dark Avenger out this weekend, but I can't see much work being done apart from that. I am putting mor etime into playing - the OC and also Subtlety of Thay - I'd started this not long afte it came out, and whilst I was impressed with several aspects, the way I found my goody barbarian character going through the plot after an hour or so's play didn't inspire me. So I stopped. Retried now as a more mercenary warlock (firsttime tried the class and its not bad), and I have to say I'm enjoying it a lot more. Some vey nice technical aspects to the mod - mine cart was very well done - nice setup and execution. I'd like some more character interaction and development, but what's there is good. Looking to finish soon, then will get a vote up. Not eto self - must vote more
On a more positive note, =now all the Hall of Fame mods have been moved out of the top 15 list, I've got 3 entries up there! OK, OK its nothting to be too proud of givne they had to make way of all the 8+voted older mods, but it raised a wry smile when i saw it ;)
Vaults of Vyzor, session 13
2 hours ago