


Three quick screenshots to show progress from last weeks toolset images - wasnt sure how it was going until I opened it up in game - and quite pleased with it. First image shows sunken path with (working) rope slide across it. Second image shows a watchtower actually being manned (shock, horror!) by a arcane archer with a longbow. Given him an increased AC to reflect the cover up there, but reduced his reflex save - you get fireballed and there's nowhere to hide! Final shot shows the view from the clifftops onto the sea. I have to say its the sounds of the seagulls that really makes the area. Now all thats left is to script the encounters and cutscenes, and I can chalk of the first area for chapter 2!
No comments:
Post a Comment