OK to make up for lack of screenshots, and to give me something to do with the 30 minutes I've had on the toolset before work for the past week or so, I've been starting to collect the loadscreens for the areas. I'm still torn about how to to display them - whether to add a border, if so what type (a full blown WPM border was what I'd err towards but is beyond my artistic skill sadly), whether to 'artify' the images e.g. stain glass, mosaic, brush-strokes etc - or to leave as is. I've be keen to hear any thoughts on this. The basic images I'll use to create the loadscreens from roughly a third of the areas so far are below, some you'll recognise form prefabs/earlier screenshots. These correspond to ~50% of the sidequests done so far, none from inside White Plume Mountain itself just yet.
SO let me know if you have any thoughts about how you like your loadscreens to look
#AtoZChallenge Z is for Zines and news
7 hours ago